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Ron gilbert escape from monkey island
Ron gilbert escape from monkey island





ron gilbert escape from monkey island

“Something I draw on a lot is that the first game was in pixel art and that leaves a lot of room for interpretation. “Each game has its own look and we’ve come up with a different style for this game, but one that we think takes influence from all of the other ones,” said art director Rex Crowle. “We approached him, but he’s retired and he gave us his blessing to recast that role.”Īrtistically, Return to Monkey Island will, like each of its predecessors, feature its own distinct visual style. The retired Earl Boen will not return as LeChuck, however. The voice cast, which first appeared in the Gilbert-less Curse of Monkey Island, is still largely unconfirmed, talent-wise, though we do know that Dominic Armato will be back to voice our pirate wannabe hero Guybrush Threepwood, and the teaser trailer made it clear that Danny Delk reprises his role as the overconfident undead skull Murray. Throwing them out seemed like a pointless thing to do.” “Yes, they are canon,” Grossman said, with Gilbert adding, “Neither Dave nor I felt like we could throw them out. So we spent a lot of time talking about ‘What is that story? What is the story we could do that has a personal attachment to us and not just some random pirate story?’ĭespite being Monkey Island 3 both in terms of Gilbert’s history with his own series as well as chronologically, Gilbert and Grossman both say the decision to canonify the other Monkey Island games rather than ignore or dispose of them was an easy one. We wanted to move the game forward and move the characters forward and move the art forward and move all the stuff forward. We didn’t want to go back in time and just build this thing that came from a time capsule. We didn’t want to just build a retro game. Dave and I are not the same people anymore. A lot of time has passed since we did Monkey Island. And I wanted this to just be, ‘It’s a pirate adventure.’ Guybrush is sailing the seas and visiting islands, and so that was a cornerstone that I wanted to do. I felt like some of the past Monkey Islands had veered a little bit into the silly territory. For me I wanted this game to be a good solid pirate adventure. Dave and I spent a lot of time talking about ‘What is Monkey Island? What does it mean to us now? What does it mean to Guybrush now?’ Thinking about interesting stories. That was this unmovable block, but that really was the only one. “I knew I wanted to start the game right at the end of Monkey Island 2.

ron gilbert escape from monkey island

As to what such a dream project for Gilbert, Grossman, and fans alike could look like, Gilbert waxed philosophical.







Ron gilbert escape from monkey island